![]() ![]() "In EverQuest, looting options, such as the ability of a group leader to designate looting rules, were designed and added to the game in order to remedy problems with less than scrupulous players," he stated. But Crosby went on to say that, in most of SOE's games at least, ninja-looting isn't a huge problem. Alan Crosby, SOE's Director of Community, had the following to say: "SOE Customer Service has a very firm policy against ninja-looting in any SOE game." Informative indeed. As far as taking action against "ninjas" goes, publishers' stances vary. Granted, you may be the sort of cool-headed person that takes getting ninja'd in stride. If you've listened to the "Cloudstone" file from Dark Age of Camelot then you know what I'm talking about. And no one can deny completely cracking up when listening to Teamspeak audio rips of people in the act of getting ninja'd. You may feel guilty laughing about it, but you probably laugh anyway. I'm sure you've all read some forum posts somewhere in which the ninja'd party raises all kinds of ruckus, only to be trolled, flamed, and otherwise lambasted to comedic effect. If it doesn't happen to you, it can even be kind of funny. And when it happens, you definitely hear all about it. Granted, it occurs with less frequency in certain games, but given the nature of group looting systems, no one game is completely immune to it. This sort of thing, sadly, happens all the time, in some form or another. Oh wait, what's this? That elf just picked it up before the group could decide who it goes to! And he's refusing to give it back (or he can't, 'cause it's soulbound or attuned or whatever). Well, what do you know? The item drops! W00t. ![]() An explanation: you're in a group that kills a monster that drops this bad-ass item that you've been trying to get for months. The most visible manifestation of this, of course, is "ninja-looting." Given that many MMO developers have designed safeguards into their games that prevents this kind of thing from happening, many of you may not be familiar with the term. That's why most people get so pissed (pisT?) when other players come along, and undo the product of their hard work. And just like when you're working in real-life, there's usually some kind of carrot on a string that's motivating you to keep on keepin' on. Sure, you might somewhat enjoy certain aspects of a game's less-than-glamorous elements, but given the choice, you'd be doing something more fun in the world. "It's just a game" is an adage that casual, uninvolved onlookers will cite when someone they're close to gets worked up about something that happens in their virtual world of choice, but they usually fail to take into account one key fact: quite often, these games are work. ![]() Luckily, you can wander with a purpose: complete the various Side Quests.Like it or not, most MMO players take the events that transpire in the games they play very seriously. These quests can only be accomplished in a non-linear way, and require you to walk around and fight to pass time. Follow all the threads about the Great Stygian Abyss.Three things necessary to clear the game can be completed before the Dungeons: Now, before entering the dungeons, you should better do some adventuring on the surface of Britannia. Once both keys and ship are acquired, the Companions can access almost every area in the game. Remember that the hero's level determines the number of companions that can be in the party. Suggestion: recruit new companions only if you have ranged weapons for them. When you get to level 4, fight the pirates to win their ship.Buy some keys in Vesper, south-east of Minoc.Buy a crossbow in Jhelom, on an island accessible from the Yew moongate.Buy a bow in Trinsic, south of Britain.Buy a sling in Britain (recruit Iolo, who is already equipped with another sling).Also, the characters will earn experience and levels until the pirate ships will start appearing in the sea. Traveling by land (without using the moongates) allows to fight enemies and earn the necessary money to buy the items. The items are listed here sorted by price. The shortest route is to enter the Moongate after the right-hand moon phase changes twice to get to Moonglow, then enter the Moonglow moongate after it changes once to get near Britain, then walk west.He needs two Moongate travels to get to mainland, because the Jhelom moongate only connects to other island towns. He starts near Jhelom in the Valorian islands. ![]()
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